Zoals bij Atari's is het doel van elk level is om alle blokken te vernietigen. Vergelijkbaar met de goedverkopende series ervoor (Ricochet Xtreme, en ) is het een nieuw en ander arcadeavontuur. Ricochet Infinity is het vierde spel in de computerspellenserie van.The "infinite" in the title stems from the fact that new stage sets have been released on a weekly basis. Like the rest of the games in the Ricochet series, Infinity is more stylized than Breakout, adding various power-ups and brick variations. As in Atari's Breakout game, the purpose of each stage is destroy all the bricks on the screen. Similarly to its predecessors, Ricochet Xtreme (2001), Ricochet Lost Worlds (2004) and Ricochet Lost Worlds: Recharged (2004), it is a Breakout clone. Ricochet Infinity is the fourth installment of the Ricochet video game series by Reflexive Entertainment.yago:WikicatReflexiveEntertainmentGames.dbc:Video_games_developed_in_the_United_States.wiki-commons:Special:FilePath/RicochetInfinity_Box.jpg?width=300.Het is dus praktisch onmogelijk om het hele spel uit te spelen. Elke week komt er minstens 1 levelset bij. Doordat iedereen levels kan maken komen er vaak nieuwe levelsets, dat zijn minstens 10 levels bij elkaar. Een ander aspect van het spel is het verzamelen van gouden ringen, in elk level zitten 5 gouden ringen. In tegenstelling tot andere vergelijkbare spellen heeft Ricochet Infinity een leveleditor, waarmee je de mogelijkheid hebt om zelf levels te maken en te wijzigen. In 2011, the game was ported to PlayStation 3 via PlayStation Network as Ricochet HD, with publishing duties being handled by TikGames. The mobile version of the game makes use of motion sensitivity of the device as a gameplay mechanic. A version of Ricochet Infinity published by Lemon Games for iOS was released in September 2010. It also combines environments, bricks, and power-ups from the previous Ricochet games and adds a few additions such as the Blossom power-up. The PC/Mac version features the Recall ability, player ship specialties and new ball designs to unlock, ranks, trophies, Silver Rings, Mouse Party support, the Rico mascot, an enhanced level editor and an in-game level catalog. It was also re-released for PS3 in Januas Ricochet HD. It was released on July 31st, 2007 for Windows, February 2009 for Mac It was ported to iOS on September 8th, 2010. Ricochet Infinity (also known as Rebound Infinity by some game distributors) is a breakout-style game developed by Reflexive Entertainment and is the 4th sequel in the Ricochet series. A break-out game by Reflexive Entertainment.
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